rust-async-patterns
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.
Rust Async Patterns
Production patterns for async Rust programming with Tokio runtime, including tasks, channels, streams, and error handling.
Use this skill when
- Building async Rust applications
- Implementing concurrent network services
- Using Tokio for async I/O
- Handling async errors properly
- Debugging async code issues
- Optimizing async performance
Do not use this skill when
- The task is unrelated to rust async patterns
- You need a different domain or tool outside this scope
Instructions
- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
- If detailed examples are required, open
resources/implementation-playbook.md.
Resources
resources/implementation-playbook.mdfor detailed patterns and examples.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Details
| Source | community |
|---|---|
| License | — |
| Risk label | safe ("critical" means the skill may run commands or touch files — read before use) |
| Files | SKILL.md, resources/implementation-playbook.md |
| Added | 2026-02-27 |
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