ux-flow
Design user flows and navigation structure following proven UX patterns
UX Flow Designer
When to Use
Use this skill when you need design user flows and navigation structure following proven UX patterns.
When NOT to use
- For implementing a single page → use
/ss-pageafter the flow is settled - For copy on each step → use
/ss-copyafter the structure is settled - For information architecture of an entire product — narrow scope to one flow first
- For high-fidelity mockups — this produces a flow map, not pixel-perfect designs
Design a user flow: $0 Description: $ARGUMENTS
Instructions
- Read the design system reference:
CLAUDE.mdfor component inventoryDESIGN-LANGUAGE.mdfor layout patterns (sections 13-14, 19-20)components/patterns/for available building blocks
- Apply these UX principles:
Information Architecture
- Progressive Disclosure: Show only what's needed at each step. Hide complexity behind logical drill-downs.
- Miller's Law: Chunk information into groups of 5-9 items maximum.
- Hick's Law: Minimize choices per screen. Fewer options = faster decisions.
Navigation Patterns
- Hub & Spoke: Dashboard → detail pages → back to dashboard (default for mobile apps)
- Linear Flow: Step 1 → Step 2 → Step 3 (for forms, onboarding, checkout)
- Tab Navigation: 3-5 top-level sections via BottomNav
Screen Flow Rules
- Every flow must have a clear entry point a
Subscribers only
The full skill, its 1 bundled files and every download is included with every paid Complete AI plan.
Details
| Source | bitjaru/styleseed |
|---|---|
| License | MIT |
| Risk label | critical ("critical" means the skill may run commands or touch files — read before use) |
| Files | SKILL.md |
| Added | 2026-07-01 |
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