Catalog
All AI skills
3 skills. Every one is readable here; downloads and live use need a subscription.
engine-selection
Selects game engines and frameworks by platform, genre, and architecture (full canvas shell vs hybrid DOM shell + guest viewport). Covers Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, Ink, Twine. Use when choosing a stack or comparing runtimes before implementation.
mise-configurator
Generate production-ready mise.toml setups for local development, CI/CD pipelines, and toolchain standardization.
upstash-redis
Use the @upstash/redis HTTP client for caching, sessions, counters, and Redis data structures from serverless and edge runtimes without connection pooling.
