Catalog
All AI skills
260 skills. Every one is readable here; downloads and live use need a subscription.
design-system
Mechanical implementation invariants for frontend design: token architecture, typography hierarchy, loading order, FOUT prevention, chrome stability, motion timing, color semantics. Use with design when building components, pages, or design systems.
stitch-design-taste
Use when generating Google Stitch DESIGN.md systems for premium typography, color, layout, motion intent, and anti-generic UI rules.
rayden-code
Generate React code with Rayden UI components using correct props, tokens, and premium layout patterns
rayden-use
Build and maintain Rayden UI components and screens in Figma via Figma MCP with full design token enforcement
web-project-brainstorming
Masterclass framework for brainstorming web development projects and page designs. Outlines structural phases for concept, UX flow, styling aesthetics, technical architecture, and SEO.
radix-ui-design-system
Build accessible design systems with Radix UI primitives. Headless component customization, theming strategies, and compound component patterns for production-grade UI libraries.
tailwind-design-system
Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.
ckw-design
Frontend design entry point: direction, design system, visual philosophy. Use whenever building or touching the look of any web UI (components, pages, dashboards, React/Vue/HTML-CSS) or when the user says "make this look better", "fix the spacing/layout", or mentions styling, color, type, or polish.
design-md
Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files
anti-ui-slop
Stop coding agents from shipping generic UI. Extend the product's design system, use UIZZE evidence only when useful, cover required states, and inspect the rendered result.
architecture
Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
code-showcase-core-components
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
core-components
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
enhance-prompt
Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better generation results.
monopoly
MONOPOLY is a Senior System Design Engineer skill for architecting, reviewing, and scaling systems. Triggers on requests involving architecture, databases, scaling, microservices, or infrastructure design. Proactively engages to design resilient backend systems.
multi-agent-patterns
This skill should be used when the user asks to "design multi-agent system", "implement supervisor pattern", "create swarm architecture", "coordinate multiple agents", or mentions multi-agent patterns, context isolation, agent handoffs, sub-agents, or parallel agent execution.
ui-pattern
Generate a composed UI pattern (card layout, list, form section, grid, etc.) using design system primitives
ui-review
Review UI code for design system compliance, accessibility, and best practices
ui-setup
Interactive setup wizard — guides you step-by-step to configure the design system for your project
ui-visual-validator
Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification.
hig-components-system
Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app shortcuts.
antigravity-design-expert
Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
api-and-interface-design
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
api-design-principles
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
canvas-design
These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
card-based-design
Web and App implementation guide for Card-Based Design. Trigger when user wants information cards, Pinterest-style layouts, and bite-sized content containers.
codebase-design
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
dashboard-design
Web and App implementation guide for Dashboard Design. Trigger when user wants analytics-focused layouts, data visualization, and modular overview screens.
data-dense-design
Web and App implementation guide for Data-Dense Design. Trigger when user wants professional tools, maximum information density, and expert interfaces (like Bloomberg terminals or IDEs).
database-design
Database design principles and decision-making. Schema design, indexing strategy, ORM selection, serverless databases.
ddd-strategic-design
Design DDD strategic artifacts including subdomains, bounded contexts, and ubiquitous language for complex business domains.
deployment-pipeline-design
Architecture patterns for multi-stage CI/CD pipelines with approval gates and deployment strategies.
design-it
Routes frontend design tasks to 48 specific UI styles. Triggers for websites, app screens, or UI components requesting a specific aesthetic.
design-orchestration
Orchestrates design workflows by routing work through brainstorming, multi-agent review, and execution readiness in the correct order.
design-philosophy
Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.
design-spells
Curated micro-interactions and design details that add "magic" and personality to websites and apps.
design-taste-frontend
Use when building high-agency frontend interfaces with strict design taste, calibrated color, responsive layout, and motion rules.
design-thinking
Direction and intent for frontend design. Use with design when defining purpose, tone, domain, color world, and review bar; includes cross-domain lens from cinema, architecture, marketing, UX, automotive, industrial design.
design-ux
UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an instruction wall, or before shipping an interactive tool/editor/app.
deterministic-design
Render the UI and prove it's balanced + usable: a deterministic layout audit (centroid / optical-center / pixel-oracle balance via explicit math + annotated screenshot) plus a vision-judged Nielsen usability audit by a separate fresh-eyes judge. The measurement layer taste-only design skills lack.
domain-driven-design
Plan and route Domain-Driven Design work from strategic modeling to tactical implementation and evented architecture patterns.
duotone-design
Web and App implementation guide for Duotone Design. Trigger when user wants two-color schemes, striking imagery, and Spotify-like playlist aesthetics.
editorial-design
Web and App implementation guide for Editorial Design. Trigger when user wants a magazine-inspired layout, large headlines, and elegant typography pairing.
emil-design-eng
Use when designing or reviewing polished product UI with Emil Kowalski-inspired animation, interaction, and component craft guidance.
event-store-design
Design and implement event stores for event-sourced systems. Use when building event sourcing infrastructure, choosing event store technologies, or implementing event persistence patterns.
