Catalog
All AI skills
213 skills. Every one is readable here; downloads and live use need a subscription.
premium-3d-website
Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.
high-end-visual-design
Use when designing expensive agency-grade interfaces with premium fonts, spatial rhythm, soft depth, and fluid microinteractions.
stitch-design-taste
Use when generating Google Stitch DESIGN.md systems for premium typography, color, layout, motion intent, and anti-generic UI rules.
dark-mode
Web and App implementation guide for Dark Mode Design. Trigger when user wants dark surfaces, reduced eye strain, and premium sleek aesthetics.
iconsax-library
Extensive icon library and AI-driven icon generation skill for premium UI/UX design.
rayden-code
Generate React code with Rayden UI components using correct props, tokens, and premium layout patterns
redesign-existing-projects
Use when upgrading existing websites or apps by auditing generic UI patterns and applying premium design fixes without rewrites.
longbridge-market-data
Real-time quotes, K-line charts, order book, trade ticks, intraday capital flow, market sentiment temperature, trading session schedule, security lists, exchange rates, and IPO calendar for HK/US/A-share/SG via Longbridge. Also covers ADR premium and FX carry frameworks.
antigravity-design-expert
Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
api-and-interface-design
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
api-design-principles
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
canvas-design
These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
card-based-design
Web and App implementation guide for Card-Based Design. Trigger when user wants information cards, Pinterest-style layouts, and bite-sized content containers.
ckw-design
Frontend design entry point: direction, design system, visual philosophy. Use whenever building or touching the look of any web UI (components, pages, dashboards, React/Vue/HTML-CSS) or when the user says "make this look better", "fix the spacing/layout", or mentions styling, color, type, or polish.
codebase-design
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
dashboard-design
Web and App implementation guide for Dashboard Design. Trigger when user wants analytics-focused layouts, data visualization, and modular overview screens.
data-dense-design
Web and App implementation guide for Data-Dense Design. Trigger when user wants professional tools, maximum information density, and expert interfaces (like Bloomberg terminals or IDEs).
database-design
Database design principles and decision-making. Schema design, indexing strategy, ORM selection, serverless databases.
ddd-strategic-design
Design DDD strategic artifacts including subdomains, bounded contexts, and ubiquitous language for complex business domains.
deployment-pipeline-design
Architecture patterns for multi-stage CI/CD pipelines with approval gates and deployment strategies.
design-it
Routes frontend design tasks to 48 specific UI styles. Triggers for websites, app screens, or UI components requesting a specific aesthetic.
design-md
Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files
design-orchestration
Orchestrates design workflows by routing work through brainstorming, multi-agent review, and execution readiness in the correct order.
design-philosophy
Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.
design-spells
Curated micro-interactions and design details that add "magic" and personality to websites and apps.
design-system
Mechanical implementation invariants for frontend design: token architecture, typography hierarchy, loading order, FOUT prevention, chrome stability, motion timing, color semantics. Use with design when building components, pages, or design systems.
design-taste-frontend
Use when building high-agency frontend interfaces with strict design taste, calibrated color, responsive layout, and motion rules.
design-thinking
Direction and intent for frontend design. Use with design when defining purpose, tone, domain, color world, and review bar; includes cross-domain lens from cinema, architecture, marketing, UX, automotive, industrial design.
design-ux
UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an instruction wall, or before shipping an interactive tool/editor/app.
deterministic-design
Render the UI and prove it's balanced + usable: a deterministic layout audit (centroid / optical-center / pixel-oracle balance via explicit math + annotated screenshot) plus a vision-judged Nielsen usability audit by a separate fresh-eyes judge. The measurement layer taste-only design skills lack.
domain-driven-design
Plan and route Domain-Driven Design work from strategic modeling to tactical implementation and evented architecture patterns.
duotone-design
Web and App implementation guide for Duotone Design. Trigger when user wants two-color schemes, striking imagery, and Spotify-like playlist aesthetics.
editorial-design
Web and App implementation guide for Editorial Design. Trigger when user wants a magazine-inspired layout, large headlines, and elegant typography pairing.
emil-design-eng
Use when designing or reviewing polished product UI with Emil Kowalski-inspired animation, interaction, and component craft guidance.
event-store-design
Design and implement event stores for event-sourced systems. Use when building event sourcing infrastructure, choosing event store technologies, or implementing event persistence patterns.
flat-design
Web and App implementation guide for the Flat Design style. Trigger when the user wants no shadows, simple shapes, and bold colors.
flat-design-2
Web and App implementation guide for Flat Design 2.0 (Semi-Flat). Trigger when the user wants flat design with subtle shadows and improved usability.
frontend-design
Design and implement a distinctive frontend within the product’s existing brand, accessibility, performance and framework constraints.
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
gradient-design
Web and App implementation guide for Gradient Design. Trigger when user wants heavy gradient usage, vibrant transitions, and modern energetic feels.
isometric-design
Web and App implementation guide for Isometric Design. Trigger when user wants angled 3D appearances without vanishing points, often used for technical illustrations.
kpi-dashboard-design
Comprehensive patterns for designing effective Key Performance Indicator (KPI) dashboards that drive business decisions.
layered-design
Web and App implementation guide for Layered Design. Trigger when user wants multiple depth levels, floating panels, and overlapping content.
material-design
Web and App implementation guide for Material Design. Trigger when user wants Google's aesthetic, elevation, motion, and consistent components.
privacy-by-design
Use when building apps that collect user data. Ensures privacy protections are built in from the start—data minimization, consent, encryption.
product-design
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor, espacamento, motion design e principios de design cognitivo.
