Catalog
All AI skills
351 skills. Every one is readable here; downloads and live use need a subscription.
senior-fullstack
Complete toolkit for senior fullstack with modern tools and best practices.
seo-technical
Audit technical SEO across crawlability, indexability, security, URLs, mobile, Core Web Vitals, structured data, JavaScript rendering, and related platform signals like robots.txt and AI crawler access.
setup-matt-pocock-skills
Configure this repo for the engineering skills — set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.
shopify-apps
Expert patterns for Shopify app development including Remix/React Router apps, embedded apps with App Bridge, webhook handling, GraphQL Admin API, Polaris components, billing, and app extensions.
skill-check
Validate Claude Code skills against the agentskills specification. Catches structural, semantic, and naming issues before users do.
software-architecture
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
solidity-security
Master smart contract security best practices, vulnerability prevention, and secure Solidity development patterns.
spec-driven-loop
Freeze PRD, technical design, and acceptance criteria before medium-to-large Codex work; coordinate agents with explicit ownership, then judge delivery from diffs, tests, and evidence.
spline-3d-integration
Use when adding interactive 3D scenes from Spline.design to web projects, including React embedding and runtime control API.
squirrel
Full-cycle AI coding skill: plans, builds, tests, lints, fixes bugs, and writes production-grade docs. Auto-detects project state and adapts its 8-phase pipeline.
styleseed-design-review
Reviews UI/frontend code and tells you exactly why it "looks AI-generated" — then how to fix it.
systematic-debugging
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
systems-programming-rust-project
You are a Rust project architecture expert specializing in scaffolding production-ready Rust applications. Generate complete project structures with cargo tooling, proper module organization, testing
tailwind-design-system
Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.
tdd
Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
tdd-orchestrator
Master TDD orchestrator specializing in red-green-refactor discipline, multi-agent workflow coordination, and comprehensive test-driven development practices.
tdd-workflow
Test-Driven Development workflow principles. RED-GREEN-REFACTOR cycle.
team-collaboration-issue
You are a GitHub issue resolution expert specializing in systematic bug investigation, feature implementation, and collaborative development workflows. Your expertise spans issue triage, root cause an
technical-change-tracker
Track code changes with structured JSON records, state machine enforcement, and AI session handoff for bot continuity
test-fixing
Systematically identify and fix all failing tests using smart grouping strategies. Use when explicitly asks to fix tests ("fix these tests", "make tests pass"), reports test failures ("tests are failing", "test suite is broken"), or completes implementation and wants tests passing.
threejs-animation
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
threejs-geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
threejs-interaction
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
threejs-lighting
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
threejs-loaders
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
threejs-materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
threejs-postprocessing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
threejs-shaders
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
threejs-skills
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
threejs-textures
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
tmux
Expert tmux session, window, and pane management for terminal multiplexing, persistent remote workflows, and shell scripting automation.
transformers-js
Use Transformers.js to run state-of-the-art machine learning models directly in JavaScript/TypeScript.
tree-ring-memory
Use Tree Ring Memory for local-first AI-agent memory lifecycle work: recall, evidence, audit, forgetting, and consolidation without transcript dumping.
triage
Move issues and external PRs through a state machine of triage roles — categorise, verify, grill if needed, and write agent-ready briefs.
turborepo-caching
Configure Turborepo for efficient monorepo builds with local and remote caching. Use when setting up Turborepo, optimizing build pipelines, or implementing distributed caching.
ui-a11y
Audit a component or page for accessibility issues and fix them
ui-component
Generate a new UI component following the StyleSeed design conventions
ui-motion
Apply a named StyleSeed motion to a component — either one of the 5 personality seeds (Spring/Silk/Snap/Float/Pulse × entrance/exit/hover/press/layout) or a distinctive keyword move from the motion library (toggle-flip, toggle-curtain, reveal-blur, pop-in, shimmer, …).
ui-ux-designer
Create interface designs, wireframes, and design systems. Masters user research, accessibility standards, and modern design tools.
unity-ai-game-creator
Transform raw game ideas into complete Unity projects with AI-powered asset generation, scene blueprints, music/SFX prompts, and step-by-step development procedures using Unity 6+ and modern AI tools.
unity-developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment.
unity-ecs-patterns
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
unreal-engine-cpp-pro
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
unship
Compare AI agent-made UI variants locally in a real app, then keep one and clean up unused temporary code.
user-thoughts
Persist user decisions and project constraints to mdbase across sessions. Trigger on /user-thoughts or /ustht, or when the user discusses architecture, tech stack, rules, UI/UX, or project memory.
using-git-worktrees
Git worktrees create isolated workspaces sharing the same repository, allowing work on multiple branches simultaneously without switching.
using-lwc
Use when project decisions, code structure, research, incidents, or verified context must survive future coding-agent sessions through LWC memory and graph indexes.
